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Card

Of arrogance and pride, the Greeks have but one word: hubris. It is a crime against Gods and Men, but a crime many commit with impunity. Even mighty Zeus is guilty. But when punishment is due, there is one from whom even the God of Thunder shrinks. She is Nemesis, the red-washed blade of Divine Retribution.

Recall the tale of Narcissus, so taken by his own beauty. Proudly, his visage was flaunted, to the detriment of all. Until, at last, he was led to a pond of crystal hue where his own reflection enraptured him. So long did he remain to gaze upon this self-image that hunger claimed his life. Thus does Nemesis respond to hubris. It is consequence equal to the crime.

Now, behold the war torn land, beset by the wrath of wanton Gods filling the air with blood and boasts. This battlefield is stained with hubris. Unwittingly, these foolish warriors have summoned their greatest adversary. Nemesis has come!

No longer will foul deeds engender success, no hoard of wealth held in undeserving hands, no legends told when falsely earned. Nemesis will unleash a tide of retribution. Punishment for the crime of hubris is death.

God Information

PantheonGreek
ProsHigh Mobility
ConsNone
TagsMelee,Physical
Release DateFebruary 06, 2014

Cost

Favor11000
Gems200

Stats

Health475 (+82)
Health Regen8 (+0.7)
Mana210 (+38)
Mana Regen4.3 (+0.4)
Speed375 (+0)
Range12 (+0)
Attacks per Second1 (+0.02)
Basic Attack Damage39 + 2.25 (+ 100% of Physical Power)
Basic Attack Progression1/1/.75/1.25x damage and swing time
Physical Protection17 (+3)
Magical Protection30 (+0.9)
Scales of FateNemesis holds the scales of balance. Hitting enemies with basic attacks tips the scales in her favor, reducing her target's physical and magical power and increasing hers (stacking). POWER GAIN: 3% per hit POWER LOSS: 5% per hit MAX STACKS: 3 ABILITY: Buff AFFECTS: Self
Swift Vengeance Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. Using another ability during this time cancels the second dash. DAMAGE: 50/80/110/140/170 (50% of your physical power) ABILITY: Line AFFECTS: Enemies DAMAGE: Physical
Slice and DiceNemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and slowed for 2s. DAMAGE: 40/65/90/115/140 (+50% of your physical power) SLOW: 50% ABILITY: Cone AFFECTS: Enemy DAMAGE: Physical Cooldown: 10s
Retribution Nemesis activates a temporary shield around herself that protects her from all incoming damage for a duration. Nemesis heals for a percentage of damage that was avoided and a percentage of any damage received from gods and minions while the shield is active is reflected back to the source (pre-mitigation). Hard crowd control effects remove the shield once applied. DAMAGE REFLECT: 30/35/40/45/50% of damage received HEALING: 30/35/40/45/50% of damage received DURATION: 1s ABILITY: Buff AFFECTS: Self and Enemies
Divine JudgementNemesis chooses a single enemy god, reducing their health and movement speed and stealing a portion of their protections for a time period. Her movement speed is also increased during this time. DAMAGE: 30/35/40/45/50% of current HP PROTECTIONS: 30/35/40/45/50% MOVE SPEED: 25% TARGET DEBUFF DURATION: 5s NEMESIS BUFF DURATION: 10s ABILITY: Buff AFFECTS: Self and Enemy God

Nemesis

- gems

- favor

Nemesis - No Mercy

200 gems

9500 favor